
Acy Stapp
I am a C++ programmer in the games industry with a quarter century of experience. I have worked... | 1067 State Road, North Adams, United States
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Acy Stapp’s Location 1067 State Road, North Adams, United States
Acy Stapp’s Expertise I am a C++ programmer in the games industry with a quarter century of experience. I have worked on every aspect of games in every size of team. I enjoy both low-level and high-level programming. I have a particular interest in rendering, games, AI and machine learning, computer vision, robotics, imaging, and data representation and modeling. I design and code defensively to protect against bugs and unexpected interactions between systems. I can learn and understand the design and little quirks of a large code base. I recognize the importance of a fast build cycle and a good art and design pipeline. I know when to use templates. I am a fast learner and resourceful at finding required information. I excel at finding and eliminating difficult bugs. I like data-driven systems. I'm used to hard deadlines. I design effective yet simple classes and components. Specialties: C++, C#, HLSL shading and compute, various assembly languages, VHDL 3D Graphics Skills: Linear algebra, quaternions, animation, shading, optimization, pbr , ray and path tracing, Tools: NSight, RenderDoc, Pix, PopcornFX APIs: ImGui, D3D/DirectX, OpenGL/WebGL, Vulkan, OpenCL, PopcornFX Platforms: Windows PC, PS3 PS4 PS5, Xbox One, Xbox Series X, Switch, Fedex Supertracker Cross platform support and portability Networking: prediction, interpolation, bandwidth measurement, timing negotiation, latency compensation. Plugins and exporters Multiprocessing: threads and fibers, job pools, agent systems
Acy Stapp’s Current Industry Thought Pennies
Acy
Stapp’s Prior Industry
Genisys Operation
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Go Go Studios
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Slam Software
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Ea Sports
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Origin Systems
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Verant
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Sony Online Entertainment
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Fizz Factor
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Fizz Factor Games
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Bioware
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Vicarious Visions
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Blizzard Entertainment
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Work Experience

Thought Pennies
Principal Engineer
Sat Oct 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Blizzard Entertainment
Senior Software Engineer
Sat Jan 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Aug 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time)
Vicarious Visions
Senior Software Engineer
Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Dec 01 2021 00:00:00 GMT+0000 (Coordinated Universal Time)
Bioware
Client Programmer
Fri May 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Feb 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Bioware
Principal Client Programmer
Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Feb 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Fizz Factor Games
Lead and Senior Programmer
Sun Dec 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Apr 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Fizz Factor
Lead Programmer
Tue Jan 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Sony Online Entertainment
Senior Software Engineer
Sun Apr 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Nov 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time)
Verant
Senior Software Engineer
Mon Jan 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jan 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time)
Origin Systems
Senior Software Engineer
Wed Mar 01 2000 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time)
Ea Sports
Senior Software Engineer
Fri Oct 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Mar 01 2000 00:00:00 GMT+0000 (Coordinated Universal Time)
Slam Software
Owner
Sat Jun 01 1996 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Sep 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time)
Go Go Studios
Software Engineer
Wed Feb 01 1995 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jun 01 1996 00:00:00 GMT+0000 (Coordinated Universal Time)
Genisys Operation
Software Engineer
Sat Dec 01 1990 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Feb 01 1995 00:00:00 GMT+0000 (Coordinated Universal Time)