
David Frenkel
Specialties: AI, VR, Unreal Gameplay creation tools Game Theory, probability and mechanics balancing. Firefighting | Los Angeles, California, United States
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David Frenkel’s Emails da****@oc****.com
David Frenkel’s Phone Numbers No phone number available.
Social Media
David Frenkel’s Location Los Angeles, California, United States
David Frenkel’s Expertise Specialties: AI, VR, Unreal Gameplay creation tools Game Theory, probability and mechanics balancing. Firefighting
David Frenkel’s Current Industry Oculus Vr
David
Frenkel’s Prior Industry
Shiny Entertainment
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Thq
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High Impact Games
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Game Mechanic Studios
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Liquid Entertainment
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Spark
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Google
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The Workshop Reloaded Games
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The Third Floor
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Nexon America
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Studio Roqovan
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Oculus Vr
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Work Experience

Oculus Vr
Developer Relations Engineer
Sun Jul 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Studio Roqovan
Lead Engineer
Fri Sep 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue May 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time)
Nexon America
Senior Programmer
Sun Jan 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Aug 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
The Third Floor
Senior Programmer
Sun May 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jan 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
The Workshop Reloaded Games
Senior Programmer
Thu May 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun May 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Programmer
Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Apr 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Spark
Sr. Programmer
Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Liquid Entertainment
Sr. Programmer
Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Game Mechanic Studios
Contract Programmer
Wed Jul 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
High Impact Games
Gameplay Programmer
Fri Aug 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jun 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Thq
Senior Software Engineer
Sat Jul 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jul 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Shiny Entertainment
AI Programmer
Wed Oct 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jul 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time)