
Francois Gendron
No headline available | Vancouver, British Columbia, Canada
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Francois Gendron’s Emails fg****@di****.com
Francois Gendron’s Phone Numbers No phone number available.
Social Media
Francois Gendron’s Location Vancouver, British Columbia, Canada
Francois Gendron’s Expertise Graphic Design Team Lead / Unreal Authorized Instructor - 2024
Francois Gendron’s Current Industry Ubisoft Sherbrooke
Francois
Gendron’s Prior Industry
Ubisoft
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Personal Project Oldsmobile 442 1969
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Personal Project T Rex Campagna 2015
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Hybride
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Weta Digital
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Animal Logic
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Image Engine Design
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Modus Fx
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Latelier Animation
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Method Studios
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Sony Pictures Imageworks
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Lost Boys
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Digital Domain
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Cinesite
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Mikros Image
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Digital Dimension Entertainment
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Ubisoft Sherbrooke
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Work Experience

Ubisoft Sherbrooke
Graphic design team lead
Mon Apr 01 2024 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Digital Dimension Entertainment
Lighting Supervisor (Unreal Pipeline)
Thu Oct 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Apr 01 2024 00:00:00 GMT+0000 (Coordinated Universal Time)
Mikros Image
Lead Lighting
Wed Jan 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Apr 01 2020 00:00:00 GMT+0000 (Coordinated Universal Time)
Cinesite
Lead Lighting
Tue Jan 01 2019 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Apr 01 2019 00:00:00 GMT+0000 (Coordinated Universal Time)
Digital Domain
Senior Lighter
Mon Jan 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time)
Lost Boys
Visual Effects Lighting Katana Program Creator/Lead Teacher at Lost Boys - School of Visual Effect
Sat Jul 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Sony Pictures Imageworks
Senior Lighter
Sat Oct 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jun 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
Method Studios
Senior Lighter / Look Dev
Mon Feb 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Oct 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Latelier Animation
Lead Lighting
Mon Dec 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Feb 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Weta Digital
Senior Lighting T.D.
Sat Jun 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Apr 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Modus Fx
Lead Lighter./ Lead Sequence
Fri Jul 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed May 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Weta Digital
Senior Lighting T.D.
Wed Dec 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jul 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
Image Engine Design
Senior lighting T.D. / Look Dev
Sun Aug 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Dec 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Animal Logic
Senior lighting T.D.
Sat May 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Aug 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Weta Digital
Senior lighting T.D/ Asset Modeling
Sun Mar 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Mar 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Hybride
Senior lighting T.D./ Look Dev / Texturing / FX T.D.
Sat Feb 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Feb 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Personal Project T Rex Campagna 2015
Senior Hard Surface Modeling
Fri Jan 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 1999 00:00:00 GMT+0000 (Coordinated Universal Time)
Ubisoft
Senior Modeler/ Texturing/ Lighting (Cinematic Department)
Thu Jan 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time)
Personal Project Oldsmobile 442 1969
Senior Hard Surface Modeling
Thu Jan 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jan 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time)