John Sullivan

John Sullivan

Gameplay engineer primarily defined by a capacity to be thrown into the deep end and learning to swim.... | Boxford, Massachusetts, United States

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Work Experience

Activision Blizzard

Senior Software Engineer

Fri Jul 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time) — Present

Proletariat

Senior Gameplay Engineer

Wed Nov 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jul 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time)

Proletariat

Engineer

Sun Nov 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Nov 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)

Runkeeper

Software Engineer / Web Lead

Tue Oct 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Nov 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)

Runkeeper

UI Engineer

Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Oct 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)

E Dialog

Project Engineer

Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)

E Dialog

Project Developer

Tue Jun 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)

American Program Bureau

Web Development Intern

Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat May 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)

Boston College

Student Web Tech

Fri May 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jun 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)

Skills

Languages

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