
Justin Lewers
"My objective is to secure a position as a principal artist, leveraging my problem-solving abilities, creative vision, and... | Los Angeles County, California, United States
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Justin Lewers’s Emails jl****@ni****.com
Justin Lewers’s Phone Numbers No phone number available.
Social Media
Justin Lewers’s Location Los Angeles County, California, United States
Justin Lewers’s Expertise "My objective is to secure a position as a principal artist, leveraging my problem-solving abilities, creative vision, and keen artistic sensibility to make meaningful contributions to a collaborative team. I thrive in detail-oriented work environments and excel under pressure. I am passionate about being part of artistic teams that offer continuous learning and artistic challenges."
Justin Lewers’s Current Industry Niantic
Justin
Lewers’s Prior Industry
Full Mental Jacket
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Pandemic
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Walt Disney Imagineering
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Reality Check Studios
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Ie Effects
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Pixomondo
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Proof
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Method Studios
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Psyop
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Baked Fx
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Section Studios
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Lewers Studio
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Deluxe Entertainment Services
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Seismic Games
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Niantic
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Work Experience

Niantic
Principal Artist
Sun Jul 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Feb 01 2022 00:00:00 GMT+0000 (Coordinated Universal Time)
Seismic Games
Principal Character Artist
Sun Oct 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Jul 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time)
Deluxe Entertainment Services
Senior Character Artist
Thu Sep 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Oct 01 2017 00:00:00 GMT+0000 (Coordinated Universal Time)
Lewers Studio
Digital Sculptor
Wed Jul 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Section Studios
zbrush summit presenter
Wed Oct 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Oct 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Section Studios
Senior Character Artist
Tue Apr 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jul 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Baked Fx
Lead 3D Artist
Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Pixomondo
contract character modeler
Sun Sep 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Baked Fx
light and texture
Mon Jul 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Sep 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Psyop
character modeler
Mon Apr 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed May 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Proof
3D Modeler
Tue Jan 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Feb 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Pixomondo
character artist/ generalist
Tue Feb 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Oct 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Psyop
Zbrush Artist
Thu Jul 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Mar 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
Method Studios
modeler and texture artist
Thu Apr 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jul 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Proof
3D Modeler
Mon Feb 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Apr 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Pixomondo
character artist
Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Feb 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Ie Effects
character modeler and concept artist
Sun Jun 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Reality Check Studios
character modeler
Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Walt Disney Imagineering
Animator and Concept Artist
Sun Oct 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Aug 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Pandemic
3D Artist
Sat Jul 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Nov 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Full Mental Jacket
3d max generalist
Wed Mar 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jun 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time)