
Mihai Mart
Software engineer for Ghost Games (an EA Studio) working on the Need For Speed franchise (an AAA game)... | Romania
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Mihai Mart’s Emails mm****@ea****.com
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Mihai Mart’s Location Romania
Mihai Mart’s Expertise Software engineer for Ghost Games (an EA Studio) working on the Need For Speed franchise (an AAA game) in different areas of expertise: - Online UI - GamePlay Writing cross-platform code (in C++ programming language) for Windows, Xbox and PlayStation Using a major game engine, namely Frostbite (EA's proprietary game engine) Responsibilities: - working with the game designers in order to understand the new features requirements - high and low level software design definition - defining and driving a feature technical roadmap (feature breakdown, estimates, sprint planning) - feature implementation - autotests implementation - bug fixing - code review for other team members. Software engineer working on multiple infotainment and connectivity projects in different areas of expertise: - DAB (Digital Audio Broadcasting) Radio - Connectivity Services developed on a Linux based platform 3 years of experience in C programming language 1 year of experience in C++ programming language Responsibilities: - low level design definition - software implementation - unit tests implementation - static code check - bug fixing - code review for other team members.
Mihai Mart’s Current Industry Electronic Arts (EA)
Mihai
Mart’s Prior Industry
Continental Automotive Romania
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Electronic Arts (EA)
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Work Experience

Electronic Arts (EA)
Software Engineer
Sun Mar 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Continental Automotive Romania
Software Engineer
Sat Jan 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Feb 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)