
Shawn Kawa
With over 21 years of experience as a senior FX artist, I have developed a passion for creating... | Los Angeles, California, United States
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Shawn Kawa’s Emails sh****@pa****.no
Shawn Kawa’s Phone Numbers No phone number available.
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Shawn Kawa’s Location Los Angeles, California, United States
Shawn Kawa’s Expertise With over 21 years of experience as a senior FX artist, I have developed a passion for creating immersive and interactive effects that enhance the user experience and engagement. I have worked on various projects across different platforms, including VR, AR, and mixed reality, using Maya, Unreal 4, Niagara, unity, shader fodge, Lumberyard, ember gen and other tools and engines. I am always eager to learn new skills and technologies, and to collaborate with talented and diverse teams to deliver innovative and high-quality products. Most recently, I worked as a senior/lead FX artist at Niantic, where I contributed to the development of Magic the Gathering: Spell Slingers and other unreleased projects. I was responsible for modeling, texturing, animating, and optimizing real-time in-game effects, as well as developing new techniques and workflows for the production pipeline. I also provided feedback and guidance to other FX artists, and collaborated with designers, programmers, and artists to ensure the visual quality and performance of the effects. I left Niantic in July 2023 to pursue new opportunities and challenges in the gaming industry.
Shawn Kawa’s Current Industry Niantic
Shawn
Kawa’s Prior Industry
Destination Earth
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Tremor Enterainment
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Electronic Arts
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Bright Light Productions
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Mondo Media
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Z Axisactivision
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Peoplemuver
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Activision
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Yager Development
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Warner Brothers Games
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Midway Games
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The Workshop Entertainment
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The Third Floor
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Skydance Interactive
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Niantic
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Work Experience

Niantic
Senior Fx artist
Thu Feb 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jul 01 2023 00:00:00 GMT+0000 (Coordinated Universal Time)
Skydance Interactive
Senior VFX Artist( Formally The Workshop Entertainment, Inc.)
Fri Jan 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2018 00:00:00 GMT+0000 (Coordinated Universal Time)
The Third Floor
Senior Effect Artist
Mon Jun 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
The Workshop Entertainment
Senior Effect Artist
Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jun 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Midway Games
FX artist
Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Jan 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Warner Brothers Games
Sr FX Artist
Sun Jun 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue May 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Yager Development
FX artist
Mon Jan 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jan 01 2008 00:00:00 GMT+0000 (Coordinated Universal Time)
Peoplemuver
owner
Sun Jan 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Activision
fx artist Shaba
Sun Jan 01 2006 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jan 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Z Axisactivision
effect artist
Sat Jan 01 2005 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon Jan 01 2007 00:00:00 GMT+0000 (Coordinated Universal Time)
Mondo Media
FX Artist
Sat May 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Sep 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time)
Electronic Arts
FX Artist
Wed Jan 01 2003 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat May 01 2004 00:00:00 GMT+0000 (Coordinated Universal Time)
Electronic Arts
fx artist
Tue Jan 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jan 01 2005 00:00:00 GMT+0000 (Coordinated Universal Time)
Bright Light Productions
Lead textures artist
Tue Jan 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Aug 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time)
Tremor Enterainment
FX Artist
Thu Feb 01 2001 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Sep 01 2002 00:00:00 GMT+0000 (Coordinated Universal Time)
Destination Earth
lead texture artist
Tue Feb 01 2000 00:00:00 GMT+0000 (Coordinated Universal Time) — Mon May 01 2000 00:00:00 GMT+0000 (Coordinated Universal Time)