
Tom Hiebler
I have been working more than 25 years in the VFX industry. In the last 20 years I mainly... | Trixter, 67 Amalienstraße, Germany
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Tom Hiebler’s Location Trixter, 67 Amalienstraße, Germany
Tom Hiebler’s Expertise I have been working more than 25 years in the VFX industry. In the last 20 years I mainly worked as a digital matte painter, concept and environment artist. For projects like "Loki", "The Marvels", "Shang-Chi", "Captian Marvel", "Black Panther", "Horizon: Zero Dawn", "Guardians of the Galaxy 2", "Star Trek Beyond", "Captain America 3: Civil War", ”Terminator Genisys”, "The Hunger Games: Mockingjay - Part 2", “Avengers Age of Ultron”, ”The Man from U.N.C.L.E.”, “Captain The America Winter Soldier”, “Cloud Atlas”, “Harry Potter and the Deathly Hallows”, “X-Men First Class” and many more. In the last 7 years, I produced a VR video game called “Rainbow Reactor” and the Sequel "Ranbow Reactor Fusion" on Meta Quest, together with some friends, so I worked a lot with Realtime engines like Unity and Unreal Engine. In the last 3 years I started to build open world environments for a secret VR Game with the help of Houdini and Unreal Engine 5. If you are interested, come and visit my website or find my latest projects on Artstation www.hieblertom.com https://www.artstation.com/hieblertom game development (tools: Houdini /Houdini Engine Unreal Engine5, Unity) matte painting / environment (tools: Houdini, Clarisse, Maya, Mari, Photoshop, Nuke, Mudbox, Z-Brush, Substance Painter, Quixel Mixer, Speedtree, Zbrush,) concept art (tools: Sketchbook Pro, Photoshop, Maya, Mudbox, ZBrush, Substance Painter) lighting and rendering (tools: V-ray, Arnold, Clarisse, Karma,) compositing (tools: Nuke, Nuke Studio, Flame, Smoke,) VFX supervision / set supervision (commercial, feature film)
Tom Hiebler’s Current Industry Trixter
Tom
Hiebler’s Prior Industry
Self Employed
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Postfactory
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Optix
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Nhb Stutios
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Chimney
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Jerkfilms
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Pictorion Das Werk
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Pirates N Paradise Film And Video Postproduction
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Arri
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Pixomondo
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Liga 01 Computerfilm
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Sehsucht
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Rise
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Trixter
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Karakter Design Studio
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Mpc
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Double Negative
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Tunermaxx Media
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Work Experience

Trixter
Environment / DMP Department Supervisor
Mon Aug 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Tunermaxx Media
Senior Environment Artist / Art Director /Concept Artist
Fri Apr 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Present
Double Negative
Senior 3D DMP Artist / Concept Artist
Fri Jan 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jul 01 2016 00:00:00 GMT+0000 (Coordinated Universal Time)
Rise
Senior 3D DMP Artist / Concept Artist
Wed Jul 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Dec 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Mpc
Senior 3D DMP Artist / Concept Artist
Sat Nov 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Wed Jul 01 2015 00:00:00 GMT+0000 (Coordinated Universal Time)
Karakter Design Studio
Concept Artist
Sun Jun 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Jul 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Trixter
3D DMP, Nuke Compositor
Wed Jan 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Feb 01 2014 00:00:00 GMT+0000 (Coordinated Universal Time)
Rise
Lead Matte Painter, Concept Artist
Sun Dec 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Sun Dec 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Sehsucht
Nuke Compositor, Smoke Artist
Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Nov 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Liga 01 Computerfilm
Nuke - Flame Compositor, Digital Matte Painter, VFX Supervisor
Thu Aug 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Aug 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Pixomondo
Nuke Compositor, Digital Matte Painter
Mon Apr 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Jun 01 2013 00:00:00 GMT+0000 (Coordinated Universal Time)
Arri
Flame Compositing, Set Supervision
Sat Dec 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Sat Dec 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Pictorion Das Werk
VFX Supervisor, Flame Artist, Compositor
Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jun 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Pirates N Paradise Film And Video Postproduction
VFX Supervisor, Flame Artist, Digital Matte Painter
Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Mar 01 2012 00:00:00 GMT+0000 (Coordinated Universal Time)
Jerkfilms
VFX Supervisor, Flame Compositor, Digital Matte Painter
Thu Dec 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Dec 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
Chimney
Flame Artist
Sat Oct 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Nov 01 2011 00:00:00 GMT+0000 (Coordinated Universal Time)
Nhb Stutios
Flame Artist, Digital Matte Painter
Fri Oct 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Fri Jan 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Optix
Compositor
Thu Apr 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time) — Thu Apr 01 2010 00:00:00 GMT+0000 (Coordinated Universal Time)
Postfactory
VFX Supervisor, Flame Artist
Tue Sep 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time) — Tue Sep 01 2009 00:00:00 GMT+0000 (Coordinated Universal Time)
Self Employed
Senior Environment Artist / Digital Matte Painter / Concept Artist
Thu Jan 01 1998 00:00:00 GMT+0000 (Coordinated Universal Time) — Present